Overview
Pedalbox for Racing Car Brake System 3D model — a highly detailed, game-ready and visualization-ready brake pedal assembly designed for racing cars and motorsport projects. This model is ideal for car configurators, automotive visualization, technical presentations, CGI renders, and 3D scenes where accurate brake system components are required. Clean geometry, realistic proportions, and strong surface definition make it suitable for both close-up detail work and wider automotive setups.
Usage patterns
- Racing and automotive visualization: Perfect for rendering brake pedal assemblies in showroom-style scenes, pit-lane animations, and track cutaways.
- Game development: Use in driving games, sim racing environments, VR cockpits, and interior customization systems.
- Technical and instructional content: Great for diagrams, training materials, and engineering-style presentations of braking system layouts.
- Product design & concept workflows: Combine with other 3D car components for concept vehicles, UI configurators, and exploded-view assets.
- Animation: Suitable for interior motion studies, pedal interaction shots, and workflow demonstrations.
File format support
- Downloadable MAX
- Downloadable OBJ
- Downloadable FBX
- Downloadable C4D
- Downloadable BLEND
Compatible with major 3D software
- Blender
- 3ds Max
- Maya
- Cinema 4D
- Unreal Engine
- And other DCC and real-time engines that support the listed formats
Bring realistic braking system detail to your next automotive project—whether you’re building a high-end cinematic render or a responsive interactive interior for games and simulations.
Uploaded by Martin Vosswinkel on October 2012